Internal_Draw十字(颜色值转换(#艳青,-1),logical_player坐标2D)。
' 2、显示纹理边框
'引擎。绘制线条(logic_playeranimation显示坐标.x,logic_playeranimation显示坐标.y,logic_playeranimation显示坐标.x + animation_player[logic_playeraction].take width (),logic_playeranimation显示坐标.y, #颜色_黄, 0)
'引擎。画一条线(logic_playeranimation显示坐标.x,logic_playeranimation显示坐标.y + animation_player[logic_playeraction].take height ()游戏动态,logic_playeranimation显示坐标.x + animation_player[logic_playeraction].take
width (),logic_playeranimation显示坐标.y + animation_player[logic_playeraction].take height (),#颜色_黄忆游横版游戏制作软件素材, 0)
'引擎。画一条线(logic_playeranimation显示坐标.x,logic_playeranimation显示坐标.y,logic_playeranimation显示坐标.x忆游横版游戏制作软件素材,logic_playeranimation显示坐标.y + animation_player[logic_playeraction].取高度(),#颜色_黄,0)
.)
'引擎。画一条线(logic_playeranimation显示坐标.x + animation_player[logic_playeraction].take width (), logic_playeranimation显示坐标.y, logic_playeranimation显示坐标.x + animation_player[logic_playeraction].take width (),
logic_playeranimation显示坐标.y + animation_player[logic_playeraction].take height ()游戏素材, #颜色_黄, 0)